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Friday, May 8, 2015

Download computer organisation and design EBooks | Read online computer organisation and design EBooks

Download computer organisation and design EBooks | Read online computer organisation and design EBooks




Computer Organization and Design,The Hardware/Software Interface
The fifth edition of Computer Organization and Design—winner of a 2014 Textbook Excellence Award (Texty) from The Text and Academic Authors Association—moves forward into the post-PC era with new examples, exercises, and material highlighting the emergence of mobile computing and the cloud. This generational change is emphasized and explored with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, "Going Faster," used throughout the text to demonstrate extremely effective optimization techniques. Also new to this edition is discussion of the "Eight Great Ideas" of computer architecture. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Instructors looking for fourth edition teaching materials should e-mail textbook@elsevier.com. Winner of a 2014 Texty Award from the Text and Academic Authors Association Includes new examples, exercises, and material highlighting the emergence of mobile computing and the cloud Covers parallelism in depth with examples and content highlighting parallel hardware and software topics Features the Intel Core i7, ARM Cortex-A8 and NVIDIA Fermi GPU as real-world examples throughout the book Adds a new concrete example, "Going Faster," to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200 times Discusses and highlights the "Eight Great Ideas" of computer architecture: Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore's Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast; and Dependability via Redundancy Includes a full set of updated and improved exercises
by David A. Patterson
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Computer Organization And Design, 4e,

by David A. Patterson
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COMPUTER ORGANIZATION AND DESIGN,
The merging of computer and communication technologies with consumer electronics has opened up new vistas for a wide variety of designs of computing systems for diverse application areas. This revised and updated third edition on Computer Organization and Design strives to make the students keep pace with the changes, both in technology and pedagogy in the fast growing discipline of computer science and engineering. The basic principles of how the intended behaviour of complex functions can be realized with the interconnected network of digital blocks are explained in an easy-to-understand style. WHAT IS NEW TO THIS EDITION : Includes a new chapter on Computer Networking, Internet, and Wireless Networks. Introduces topics such as wireless input-output devices, RAID technology built around disk arrays, USB, SCSI, etc. Key Features : Provides a large number of design problems and their solutions in each chapter. Presents state-of-the-art memory technology which includes EEPROM and Flash Memory apart from Main Storage, Cache, Virtual Memory, Associative Memory, Magnetic Bubble, and Charged Couple Device. Shows how the basic data types and data structures are supported in hardware. Besides students, practising engineers should find reading this design-oriented text both useful and rewarding.
by P. PAL CHAUDHURI
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Parallel Computer Organization and Design,
A design-oriented text for advanced computer architecture courses, covering parallelism, complexity, power, reliability and performance.
by Michel Dubois
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Computer Organization and Design, Revised Printing, Third Edition,The Hardware/Software Interface
What’s New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features: • Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book • Corrections and bug fixes Third Edition features New pedagogical features • Understanding Program Performance - Analyzes key performance issues from the programmer’s perspective • Check Yourself Questions - Helps students assess their understanding of key points of a section • Computers In the Real World - Illustrates the diversity of applications of computing technology beyond traditional desktop and servers • For More Practice - Provides students with additional problems they can tackle • In More Depth - Presents new information and challenging exercises for the advanced student New reference features • Highlighted glossary terms and definitions appear on the book page, as bold-faced entries in the index, and as a separate and searchable reference on the CD. • A complete index of the material in the book and on the CD appears in the printed index and the CD includes a fully searchable version of the same index. • Historical Perspectives and Further Readings have been updated and expanded to include the history of software R&D. • CD-Library provides materials collected from the web which directly support the text. In addition to thoroughly updating every aspect of the text to reflect the most current computing technology, the third edition • Uses standard 32-bit MIPS 32 as the primary teaching ISA. • Presents the assembler-to-HLL translations in both C and Java. • Highlights the latest developments in architecture in Real Stuff sections: - Intel IA-32 - Power PC 604 - Google’s PC cluster - Pentium P4 - SPEC CPU2000 benchmark suite for processors - SPEC Web99 benchmark for web servers - EEMBC benchmark for embedded systems - AMD Opteron memory hierarchy - AMD vs. 1A-64 New support for distinct course goals Many of the adopters who have used our book throughout its two editions are refining their courses with a greater hardware or software focus. We have provided new material to support these course goals: New material to support a Hardware Focus • Using logic design conventions • Designing with hardware description languages • Advanced pipelining • Designing with FPGAs • HDL simulators and tutorials • Xilinx CAD tools New material to support a Software Focus • How compilers work • How to optimize compilers • How to implement object oriented languages • MIPS simulator and tutorial • History sections on programming languages, compilers, operating systems and databases On the CD • NEW: Search function to search for content on both the CD-ROM and the printed text • CD-Bars: Full length sections that are introduced in the book and presented on the CD • CD-Appendixes: Appendices B-D • CD-Library: Materials collected from the web which directly support the text • CD-Exercises: For More Practice provides exercises and solutions for self-study • In More Depth presents new information and challenging exercises for the advanced or curious student • Glossary: Terms that are defined in the text are collected in this searchable reference • Further Reading: References are organized by the chapter they support • Software: HDL simulators, MIPS simulators, and FPGA design tools • Tutorials: SPIM, Verilog, and VHDL • Additional Support: Processor Models, Labs, Homeworks, Index covering the book and CD contents Instructor Support
by David A. Patterson
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Computer organization and design,the hardware/software interface
责任者译名:亨尼丝。
by John L. Hennessy
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Digital Design and Computer Organisation,
Digital Design and Computer Organization introduces digital design as it applies to the creation of computer systems. It summarizes the tools of logic design and their mathematical basis, along with in depth coverage of combinational and sequential circuits. The book includes an accompanying CD that includes the majority of circuits highlighted in the text, delivering you hands-on experience in the simulation and observation of circuit functionality. These circuits were designed and tested with a user-friendly Electronics Workbench package (Multisim Textbook Edition) that enables your progression from truth tables onward to more complex designs. This volume differs from traditional digital design texts by providing a complete design of an AC-based CPU, allowing you to apply digital design directly to computer architecture. The book makes minimal reference to electrical properties and is vendor independent, allowing emphasis on the general design principles.
by D. Nasib S. Gill
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Digital Design and Computer Organization,
Digital Design and Computer Organization introduces digital design as it applies to the creation of computer systems. It summarizes the tools of logic design and their mathematical basis, along with in depth coverage of combinational and sequential circuits. The book includes an accompanying CD that includes the majority of circuits highlighted in the text, delivering you hands-on experience in the simulation and observation of circuit functionality. These circuits were designed and tested with a user-friendly Electronics Workbench package (Multisim Textbook Edition) that enables your progression from truth tables onward to more complex designs. This volume differs from traditional digital design texts by providing a complete design of an AC-based CPU, allowing you to apply digital design directly to computer architecture. The book makes minimal reference to electrical properties and is vendor independent, allowing emphasis on the general design principles.
by Hassan A. Farhat
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Fundamentals of Computer Organization and Design,
A new advanced textbook/reference providing a comprehensive survey of hardware and software architectural principles and methods of computer systems organization and design. The book is suitable for a first course in computer organization. The style is similar to that of the author's book on assembly language in that it strongly supports self-study by students. This organization facilitates compressed presentation of material. Emphasis is also placed on related concepts to practical designs/chips. Topics: material presentation suitable for self- study; concepts related to practical designs and implementations; extensive examples and figures; details provided on several digital logic simulation packages; free MASM download instructions provided; and end-of-chapter exercises.
by Sivarama P. Dandamudi
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Computer Organization, Design, and Architecture, Fourth Edition,
This unique and proven text provides a hands-on introduction to the design of a computer system-depicting, step by step, the arrangement of a simple but complete hypothetical computer followed by detailed architectural features of existing computer systems as enhancements to the structure of the simple computer. Changes in the Third Edition of Computer Design and Architecture include updates to reflect contemporary organizations and devices new technologies and devices in combinatorial and integrated circuits new technologies in sequential circuits new technologies in memory and storage the latest architecture examples contemporary memory hierarchy concepts Ideal for one- or two-semester courses! With end-of-chapter summaries, references, and problems, as well as over 250 drawings and tables, Computer Design and Architecture, Third Edition is a classroom-tested text for upper-level undergraduate and graduate students in electrical and computer engineering and computer science taking design courses such as Computer Systems Design, Computer Hardware Design, Computer Architecture, Computer Organization, and Assembly Language Programming.
by Sajjan G. Shiva
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e-Study Guide for: Computer Organization and Design by David A. Patterson, ISBN 9780123744937,
Never Highlight a Book Again! Just the FACTS101 study guides give the student the textbook outlines, highlights, practice quizzes and optional access to the full practice tests for their textbook.
by Cram101 Textbook Reviews
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Digital Design & Computer Organisation,
Sequential Circuit Design Synchronous and asynchronous FSM design, Basic design steps, State encoding techniques, VHDL coding of state machines, Analysis of sequential circuits, Algorithmic State Machine (ASM) charts.HDL Introduction to HDL, VHDL, Library, Entity, Architecture, Modeling styles, Signals and variables, Sequential and concurrent statements, Synthesis and simulation concepts, Implementation of logic function.ALU Design Addition and subtraction of signed numbers, Design of fast adders, Multiplication of positive numbers, Signed operand multiplication - Booth's algorithm, Fast multiplication Bit pair recoding of multipliers. Carry save addition of summands.Integer division, Floating point numbers and operation, IEEE standards for floating point numbers, Arithmetic operations on floating point numbers, Guard bits and truncation, Implementing floating point operation.CPU Design Memory operation, Instruction and instruction sequencing, Addressing modes, Assembly language, Basic input/output operations, Stacks and queues, Subroutines, Execution of a complete instruction, Multiple bus organization.Input/Output Organization Accessing I/O devices, Interrupts, Direct memory access, Buses, Interface circuits.Memory Organization Semiconductor RAM memory, Read only memory, Speed, Size and cost, Cache memories, Performance considerations, Virtual memories, Memory management requirements, Secondary storage.
by D.A.Godse A.P.Godse
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DIGITAL LOGIC AND COMPUTER ORGANIZATION,
This introductory text on ‘digital logic and computer organization’ presents a logical treatment of all the fundamental concepts necessary to understand the organization and design of a computer. It is designed to cover the requirements of a first-course in computer organization for undergraduate Computer Science, Electronics, or MCA students. Beginning from first principles, the text guides students through to a stage where they are able to design and build a small computer with available IC chips. Starting with the foundation material on data representation, computer arithmetic and combinatorial and sequential circuit design, the text explains ALU design and includes a discussion on an ALU IC chip. It also discusses Algorithmic State Machine and its representation using a Hardware Description Language before shifting to computer organization. The evolutionary development of a small hypothetical computer is described illustrating hardware-software trade-off in computer organization. Its instruction set is designed giving reasons why each new instruction is introduced. This is followed by a description of the general features of a CPU, organization of main memory and I/O systems. The book concludes with a chapter describing the features of a real computer, namely the Intel Pentium. An appendix describes a number of laboratory experiments which can be put together by students, culminating in the design of a toy computer. Key Features • Self-contained presentation of digital logic and computer organization with minimal pre-requisites • Large number of examples provided throughout the book • Each chapter begins with learning goals and ends with a summary to aid self-study by students.
by V. RAJARAMAN
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Computer Organization and Design Fundamentals,Examining Computer Hardware from the Bottom to the Top
Computer Organization and Design Fundamentals takes the reader from the basic design principles of the modern digital computer to a top-level examination of its architecture. This book can serve either as a textbook to an introductory course on computer hardware or as the basic text for the aspiring geek who wants to learn about digital design. The material is presented in four parts. The first part describes how computers represent and manipulate numbers. The second part presents the tools used at all levels of binary design. The third part introduces the reader to computer system theory with topics such as memory, caches, hard drives, pipelining, and interrupts. The last part applies these theories through an introduction to the Intel 80x86 architecture and assembly language. The material is presented using practical terms and examples with an aim toward providing anyone who works with computer systems the ability to use them more effectively through a better understanding of their design.
by David L. Tarnoff
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Logic design and computer organization,
Defines Elements With Interfaces & Functions; Primary Emphasis Is on Hardware, Including 110 & Interrupt Systems
by Morton H. Lewin
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