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Saturday, May 9, 2015

Download computer science by sumita arora EBooks | Read online computer science by sumita arora EBooks

Download computer science by sumita arora EBooks | Read online computer science by sumita arora EBooks




Rusty, the Boy from the Hills,
Charming Tales Of The Growing-Up Years From India'S Best-Loved Children S Writer For Several Decades Now, Ruskin Bond S Inimitable Stories About Rusty Have Enthralled And Entertained Children. Rusty Is A Quiet, Imaginative And Sensitive Boy Who Lives In His Grandparents Custody In Pre-Independence Dehra Dun. Though He Is Not The Adventurous Sort Himself, The Strangest And Most Extraordinary Things Keep Happening Around Him, And So The Stories He Has To Tell Are Simply Fascinating. The House In Dehra Is Full Of Strange Creatures. Rusty Has To Deal With His Grandfather S Pet Python, Who Looks Into A Mirror One Day, Falls In Love With His Own Reflection, And Subsequently Spends Its Days Curled Up In A Narcissistic Haze With A Dreamy Look In Its Eyes. Also Present Is The Ever-Inventive Uncle Ken, Who Impersonates Hallam, A Famous Cricketer, In Order To Get A Free Lunch At A Match, And Saunters Off After He Gets Out Early. Soon After, Visiting His Father In Wartime Java, Rusty Narrowly Escapes Enemy Bombardment, And Survives A Plane Crash In The Arabian Sea. Back In India, He Spends His Time Making Friends With An Unlikely Princess In A Lonely Tower, Encountering A Ghost In The Garden, And Recreating His Grandmother S Youthful Days From An Old Photograph. Then, Something Totally Unexpected Happens And Rusty Is Forced To Leave Dehra, His Future Uncertain.... This Volume Of Rusty Stories, The First In A Series, Traces Rusty S Development From Early Childhood To His Early Teens. Arranged In Sequence For The First Time Ever, These Stories Will Be A Riveting Read For Younger And Older Children Alike.
by Ruskin Bond
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Statistics for Economics,

by TR Jain, VK Ohri
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C++ Primer Plus,
C++ Primer Plus, Sixth Edition New C++11 Coverage C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages. The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard. Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use. Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts. In C++ Primer Plus, you’ll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning: A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard Complete, integrated discussion of both basic C language and additional C++ features Clear guidance about when and why to use a feature Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C++ gives you the greatest possible flexibility Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces Table of Contents 1: Getting Started with C++ 2: Setting Out to C++ 3: Dealing with Data 4: Compound Types 5: Loops and Relational Expressions 6: Branching Statements and Logical Operators 7: Functions: C++’s Programming Modules 8: Adventures in Functions 9: Memory Models and Namespaces 10: Objects and Classes 11: Working with Classes 12: Classes and Dynamic Memory Allocation 13: Class Inheritance 14: Reusing Code in C++ 15: Friends, Exceptions, and More 16: The string Class and the Standard Template Library 17: Input, Output, and Files 18: The New C++11 Standard A Number Bases B C++ Reserved Words C The ASCII Character Set D Operator Precedence E Other Operators F The stringTemplate Class G The Standard Template Library Methods and Functions H Selected Readings and Internet Resources I Converting to ISO Standard C++ J Answers to Chapter Reviews
by Stephen Prata
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Informatics Practices Textbook For Class 12: Cbsew/Cd,

by Sumita Arora
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C++ Programming: From Problem Analysis to Program Design,
C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN, Seventh Edition remains the definitive text for a first programming language course. D.S. Malik’s time-tested, student-centered methodology uses a strong focus on problem-solving and full-code examples to vividly demonstrate the how and why of applying programming concepts and utilizing C++ to work through a problem. This new edition includes thoroughly updated end-of-chapter exercises, more than 30 new programming exercises, and many new examples created by Dr. Malik to further strengthen student understanding of problem solving and program design. New features of the C++ 11 Standard are discussed, ensuring this text best meets the needs of the modern CS1 course. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
by D. Malik
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Practical Maya Programming with Python,
Practical Maya Programming with Python is a practical tutorial packed with plenty of examples and sample projects which guides you through building reusable, independent modules and handling unexpected errors. If you are a developer looking to build a powerful system using Python and Maya's capabilities, then this book is for you. Practical Maya Programming with Python is perfect for intermediate users with basic experience in Python and Maya who want to better their knowledge and skills.
by Robert Galanakis
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Discrete Structures, Logic, and Computability,
Thoroughly updated, the new Third Edition of Discrete Structures, Logic, and Computability introduces beginning computer science and computer engineering students to the fundamental techniques and ideas used by computer scientists today, focusing on topics from the fields of mathematics, logic, and computer science itself. Dr. Hein provides elementary introductions to those ideas and techniques that are necessary to understand and practice the art and science of computing. The text contains all the topics for discrete structures in the reports of the IEEE/ACM Joint Task Force on Computing Curricula for computer science programs and for computer engineering programs.
by James Hein
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Database Principles,Fundamentals of Design, Implementation, and Management
Practical and easy to understand Database Principles: Fundamentals of Design, Implementation, and Management, 10/e, International Edition gives readers a solid foundation in database design and implementation. Filled with visual aids such as diagrams, illustrations, and tables, this market-leading book provides in-depth coverage of database design, demonstrating that the key to successful database implementation is in proper design of databases to fit within a larger strategic view of the data environment. Renowned for its clear, straightforward writing style, the tenth edition has been thoroughly updated to include hot topics such as green computing/sustainability for modern data centers, the role of redundant relationships, and examples of web-database connectivity and code security. In addition, new review questions, problem sets, and cases have been added throughout the book so that readers have multiple opportunities to test their understanding and develop real and useful design skills.
by Stephen Morris
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Foundations of Statistical Natural Language Processing,
An introduction to statistical natural language processing (NLP). The text contains the theory and algorithms needed for building NLP tools. Topics covered include: mathematical and linguistic foundations; statistical methods; collocation finding; word sense disambiguation; and probalistic parsing.
by Christopher D. Manning
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A Guide to Kernel Exploitation,Attacking the Core
A Guide to Kernel Exploitation: Attacking the Core discusses the theoretical techniques and approaches needed to develop reliable and effective kernel-level exploits, and applies them to different operating systems, namely, UNIX derivatives, Mac OS X, and Windows. Concepts and tactics are presented categorically so that even when a specifically detailed vulnerability has been patched, the foundational information provided will help hackers in writing a newer, better attack; or help pen testers, auditors, and the like develop a more concrete design and defensive structure. The book is organized into four parts. Part I introduces the kernel and sets out the theoretical basis on which to build the rest of the book. Part II focuses on different operating systems and describes exploits for them that target various bug classes. Part III on remote kernel exploitation analyzes the effects of the remote scenario and presents new techniques to target remote issues. It includes a step-by-step analysis of the development of a reliable, one-shot, remote exploit for a real vulnerabilitya bug affecting the SCTP subsystem found in the Linux kernel. Finally, Part IV wraps up the analysis on kernel exploitation and looks at what the future may hold. Covers a range of operating system families — UNIX derivatives, Mac OS X, Windows Details common scenarios such as generic memory corruption (stack overflow, heap overflow, etc.) issues, logical bugs and race conditions Delivers the reader from user-land exploitation to the world of kernel-land (OS) exploits/attacks, with a particular focus on the steps that lead to the creation of successful techniques, in order to give to the reader something more than just a set of tricks
by Enrico Perla
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Introduction to Game Development,Second Edition
Based on the most recent curriculum guidelines of the IGDA, updated in 2008, Introduction to Game Development, Second Edition surveys all aspects of the theory and practice of game development, design, and production. Divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games, it features contributions from twenty seven of the leading game developers, programmers, and designers. A must-have resource for anyone looking to understand the entire game development process, the accompanying CD-ROM includes tutorials, animations, images, demos, source code, and PowerPoint lecture slides that reinforce the concepts presented in the book.
by Steve Rabin
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Badass LEGO Guns,Building Instructions for Five Working Guns
LEGO Guns is packed with building instructions for five impressive looking "weapons" built entirely from LEGO TECHNIC parts. In this heavily illustrated 2-color book, you learn how to use LEGO TECHNIC pieces to build working model guns like the Warbeast, a sophisticated, fully-automatic submachine gun; Parabella, a semi-automatic pistol; Thriller, a slide action crossbow pistol with smooth cocking and chambering mechanisms; and the Magic Moth, a simple butterfly "knife" built with TECHNIC pieces. With the help of a bit of sanding, some rubber bands, and Krazy Glue, each gun actually shoots LEGO bricks at high speed, with surprising accuracy. The building instructions for each model are easy to follow and include detailed parts lists. LEGO Guns also includes sections discussing the general concepts of LEGO gun design and offers practical building tips and tricks. The models range from sophisticated to easy, and readers of all ages will find something enjoyable to build and play with.
by Martin Hudepohl
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The Bus Driver Who Wanted to Be God,And Other Stories
Israel's hippest bestselling young writer today, Etgar Keret is part court jester, part literary crown prince, part national conscience. The Bus Driver Who Wanted to Be God gathers his daring and provocative short stories for the first time in English. Brief, intense, painfully funny, and shockingly honest, Keret's stories are snapshots that illuminate with intelligence and wit the hidden truths of life. As with the best comic authors, hilarity and anguish are the twin pillars of his work. Keret covers a remarkable emotional and narrative terrain-from a father's first lesson to his boy to a standoff between soldiers caught in the Middle East conflict to a slice of life where nothing much happens. Bus Driver includes stories from Keret's bestselling collections in Israel, Pipelines and Missing Kissinger, as well as Keret's major new novella, "Kneller's Happy Campers," a bitingly satirical yet wistful road trip set in the afterlife for suicides.
by Etgar Keret
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Fundamentals of Electrical Drives,
Encouraged by the response to the first edition and to keep pace with recent developments, Fundamentals of Electrical Drives, Second Edition incorporates greater details on semi-conductor controlled drives, includes coverage of permanent magnet AC motor drives and switched reluctance motor drives, and highlights new trends in drive technology. Contents were chosen to satisfy the changing needs of the industry and provide the appropriate coverage of modern and conventional drives. With the large number of examples, problems, and solutions provided, Fundamentals of Electrical Drives, Second Edition will continue to be a useful reference for practicing engineers and for those preparing for Engineering Service Examinations.
by G. K. Dubey
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The Game Changer,How Every Leader Can Drive Everyday Innovation
It is by making innovation an intimate, intentional part of the business that A. G. Lafley - the Jack Welch of the 21st century - has recently transformed Procter & Gamble from a $39 into a $76 billion dollar company that touches more than 3 billion people around the world. On the brink of collapse when he joined in 2000, it became a model for growth and innovation. In this inspiring and practical book Lafley explains how making innovation more than just a stand-alone activity enabled him to turn around growth, productivity and the bottom line. As this book shows, innovation can become a reliable and repeatable game-changer for any business in all areas of the organisation, from the CEO's desk to the everyday activities of each employee. By using new insights and easy-to-relate-to stories from P&G and other companies - describing, for example, the best way to brainstorm, and the "innovation portfolio" - this book is destined to become as influential as Good to Great and as Charan's own bestseller, Execution.
by A G Lafley
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