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Sunday, May 10, 2015

Download computer structure and logic EBooks | Read online computer structure and logic EBooks

Download computer structure and logic EBooks | Read online computer structure and logic EBooks

Computer Structure and Logic,
This book explains every part of your computer and shows how each part works together, it teaches simple troubleshooting and repair techniques and is packed with real-world examples and case studies. Learn about: I/O: how information gets into and out of computers ; Motherboards and buses: how your computer’s parts are connected ; CPU: how your computer’s “brain” works—and how to install and troubleshoot it ; Memory and storage: the types you need and how to install them ; Bootup: how your computer starts, what can go wrong, and how to fix it ; Operating systems: the basics of Windows, Mac OS X, and Linux ; Basic security: protecting your data, connections, and computer ; Troubleshooting: the tools and methods every good PC technician must know ; Networks and the Internet: how they work, how they communicate, and how to connect to them.
by Pearson Certification Team
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Computer Structure and Logic,
Computer Structure and Logic Computer Structure and Logic, Second Edition gives you a complete overview of modern computer technology, from desktop and laptop PCs to mobile devices, hardware to operating systems, basic security to networking. Requiring no previous knowledge of computers, this textbook helps you build your knowledge and hands-on skills one easy step at a time. The book starts by reviewing the history of computing and explaining what nearly all modern computers have in common, whether they are immensely powerful supercomputers, personal computers, or even smartphones. Next, it explains how computers process information, how hardware components are brought together in a working computer, and what happens “behind the scenes” when you turn on a computer. Building on this essential hardware knowledge, the book then turns to software. You learn how modern operating systems, such as Windows, Linux, and Android, work and how operating systems are organized, configured, and managed. You then learn how computers can be connected into networks such as the Internet, and how networked computers communicate using shared protocols such as TCP/IP. Computer Structure and Logic introduces modern innovations that are reshaping computing for both businesses and individuals, including virtual and cloud computing. Next, it introduces the basics of computer and network security, showing how to protect computers, information, and services from unwanted intrusion, unauthorized access, and/or the modification or destruction of data. The text concludes with a full chapter on troubleshooting, including a complete six-step process for identifying and solving computer problems of all kinds. Full of real-world practical examples, Computer Structure and Logic, Second Edition gives you foundational knowledge and skills for starting your career in information technology, and for taking your first steps toward official certification from leading organizations such as CompTIA, Microsoft, and Cisco. Powerful features make learning about computers easier! --Clear introductions describe the big ideas and show how they fit with what you’ve already learned --Specific chapter objectives tell you exactly what you need to learn --Key terms lists help you identify important terms, and a complete glossary helps you understand them --Glossary defines more than 250 essential computing terms --Notes point out important transitions, key connections to other topics, items that might otherwise be lost in the detail, and real-world application of the topic at hand --Chapter Review Activities call on you to define key terms, answer review questions, and work through case studies to help you make sure you’ve learned the material Coverage includes --Basic computer concepts --Computer math, measurement, and processing --Motherboards and buses --CPUs --Memory and storage --I/O devices and ports --Operating a computer --Operating systems: characteristics and interfaces --Operating systems: architecture, configuration, and management --Networks --Virtualization and cloud computing --Basic security --Computer troubleshooting
by David L. Prowse
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Discrete Structures, Logic, and Computability,
Thoroughly updated, the new Third Edition of Discrete Structures, Logic, and Computability introduces beginning computer science and computer engineering students to the fundamental techniques and ideas used by computer scientists today, focusing on topics from the fields of mathematics, logic, and computer science itself. Dr. Hein provides elementary introductions to those ideas and techniques that are necessary to understand and practice the art and science of computing. The text contains all the topics for discrete structures in the reports of the IEEE/ACM Joint Task Force on Computing Curricula for computer science programs and for computer engineering programs.
by James L. Hein
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Structures in Logic and Computer Science,A Selection of Essays in Honor of A. Ehrenfeucht
The book summarises contemporary knowledge about the theory of atomic and molecular clusters. New results are discussed on a high theoretical level. Access to this field of research is given by an explanation of the various subjects in introductory chapters.
by Jan Mycielski
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Computation Structures,
Computer Systems Organization -- general.
by Stephen A. Ward
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Logic and Structure,
This fourth edition contains a new material on Godel's first incompleteness theorem.
by Dirk Dalen
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Digital Design and Computer Architecture,
Digital Design and Computer Architecture Second Edition David Money Harris and Sarah L. Harris "Harris and Harris have taken the popular pedagogy from Computer Organization and Design down to the next level of refinement, showing in detail how to build a MIPS microprocessor in both Verilog and VHDL. Given the exciting opportunity that students have to run large digital designs on modern FGPAs, the approach the authors take in this book is both informative and enlightening." -David A. Patterson, University of California at Berkeley, Co-author of Computer Organization and Design Digital Design and Computer Architecture takes a unique and modern approach to digital design. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, Harris and Harris use these fundamental building blocks as the basis for what follows: the design of an actual MIPS processor. SystemVerilog and VHDL are integrated throughout the text in examples illustrating the methods and techniques for CAD-based circuit design. By the end of this book, readers will be able to build their own microprocessor and will have a top-to-bottom understanding of how it works. Harris and Harris have combined an engaging and humorous writing style with an updated and hands-on approach to digital design. This second edition has been updated with new content on I/O systems in the context of general purpose processors found in a PC as well as microcontrollers found almost everywhere. The new edition provides practical examples of how to interface with peripherals using RS232, SPI, motor control, interrupts, wireless, and analog-to-digital conversion. High-level descriptions of I/O interfaces found in PCs include USB, SDRAM, WiFi, PCI Express, and others. In addition to expanded and updated material throughout, SystemVerilog is now featured in the programming and code examples (replacing Verilog), alongside VHDL. This new edition also provides additional exercises and a new appendix on C programming to strengthen the connection between programming and processor architecture. SECOND Edition Features Covers the fundamentals of digital logic design and reinforces logic concepts through the design of a MIPS microprocessor. Features side-by-side examples of the two most prominent Hardware Description Languages (HDLs)-SystemVerilog and VHDL-which illustrate and compare the ways each can be used in the design of digital systems. Includes examples throughout the text that enhance the reader's understanding and retention of key concepts and techniques. Companion Web site includes links to CAD tools for FPGA design from Altera and Mentor Graphics, lecture slides, laboratory projects, and solutions to exercises. David Money Harris Professor of Engineering, Harvey Mudd College Sarah L. Harris Associate Professor of Engineering, Harvey Mudd College Updated based on instructor feedback with more exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing Presents digital system design examples in both VHDL and SystemVerilog (updated for the second edition from Verilog), shown side-by-side to compare and contrast their strengths Includes a new chapter on C programming to provide necessary prerequisites and strengthen the connection between programming and processor architecture Companion Web site includes links to Xilinx CAD tools for FPGA design, lecture slides, laboratory projects, and solutions to exercises. Instructors can also register at textbooks.elsevier.com for access to: Solutions to all exercises (PDF) Lab materials with solutions HDL for textbook examples and ex
by David Money Harris
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Digital Computer Structure and Design,
Digital Computer Structure and Design, Second Edition discusses switching theory, counters, sequential circuits, number representation, and arithmetic functions The book also describes computer memories, the processor, data flow system of the processor, the processor control system, and the input-output system. Switching theory, which is purely a mathematical concept, centers on the properties of interconnected networks of "gates." The theory deals with binary functions of 1 and 0 which can change instantaneously from one to the other without intermediate values. The binary number system is used in computer arithmetic and other operations due to its simplicity that can be easily adopted in device parameters. These operations involve only two levels: the "on" or "off" positions, which also offer maximum immunity to noise or circuit interference. The binary system is a very efficient way to represent numbers or to store data. When the computer uses this system, the clock cycle of the processor determines or divides the cycles for each sub-operation into steps. A master timing counter defines each of these steps, and synchronizes them avoid data loss or mix-ups. After the sub-operation has been completed, the monitor will display the result. Programmers, computer engineers, computer instructors, and students of computer science will find the book highly useful.
by R. Townsend
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Computers,From Irom Logic to Architecture
An introduction to computer hardware, software and firmware for those wishing to follow more specialized courses in the future. The book proceeds from basic concepts of logic design to computer structure, memory system, and input-output considerations.
by Roy D. Dowsing
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Principles of Computer Hardware,
The fourth edition of this work provides a readable, tutorial based introduction to the subject of computer hardware for undergraduate computer scientists and engineers and includes a companion website to give lecturers additional notes.
by Alan Clements
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Graph Structure and Monadic Second-Order Logic,A Language-Theoretic Approach
The study of graph structure has advanced in recent years with great strides: finite graphs can be described algebraically, enabling them to be constructed out of more basic elements. Separately the properties of graphs can be studied in a logical language called monadic second-order logic. In this book, these two features of graph structure are brought together for the first time in a presentation that unifies and synthesizes research over the last 25 years. The authors not only provide a thorough description of the theory, but also detail its applications, on the one hand to the construction of graph algorithms, and, on the other to the extension of formal language theory to finite graphs. Consequently the book will be of interest to graduate students and researchers in graph theory, finite model theory, formal language theory, and complexity theory.
by Bruno Courcelle
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Logic and structure of the computer game,
The fourth volume of the DIGAREC Series holds the proceedings to the conference Logic and Structure of the Computer Gameʺ, held at the House of Brandenburg- Prussian History in Potsdam on November 6 and 7, 2009. The conference was the first to explicitly address the medial logic and structure of the computer game. The contributions focus on the specific potential for mediation and on the unique form of mediation inherent in digital games. This includes existent, yet scattered approaches to develop a unique curriculum of game studies. In line with the concept of ‘mediality’, the notions of aesthetics, interactivity, software architecture, interface design, iconicity, spatiality, and rules are of special interest. Presentations were given by invited German scholars and were commented on by international respondents in a dialogical structure.
by Stephan Günzel
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Syntactic Structures,

by Noam Chomsky
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Computer Structures,Principles and Examples

by Daniel P. Siewiorek
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3D Nanoelectronic Computer Architecture and Implementation,
It is becoming increasingly clear that the two-dimensional layout of devices on computer chips hinders the development of high-performance computer systems. Three-dimensional structures will be needed to provide the performance required to implement computationally intensive tasks. 3-D Nanoelectronic Computer Architecture and Implementation reviews the state of the art in nanoelectronic device design and fabrication and discusses the architectural aspects of 3-D designs, including the possible use of molecular wiring and carbon nanotube interconnections. This is a valuable reference for those involved in the design and development of nanoelectronic devices and technology.
by D. Crawley
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